Servers Update 2023.12.08

·1 min. read·
  • Unlocked all DLC character and weapon models.
  • Auto-Respawns: now you can respawn after death on a random player, with a respawn timer of 30 seconds plus additional time based on the number of deaths.
  • Doubled the ammo capacity for all types of weapons (excluding grenades and bombs).
  • Patriarchs: added health and syringe indicators.
  • Patriarchs: in the game, 1 to 3 Patriarchs can now appear, depending on the difficulty level and the number of players.
  • Removed all items from all maps, including ammo, medkits, and armor (see the explanation below).
  • Monsters now drop boxes of a specific color, serving as medkits (red), armor (blue), ammo (green), and money (yellow) - picking them up grants the corresponding bonus.
  • Boss Wave: requires a minimum of 3 players to start.
  • Fixed wave configurations for regular modes (7 waves); previously reported issues with Fleshpound absence.
  • Monster Evo: reduced the number of monsters per player for Fleshpound (12 -> 8) and Scrake (14 -> 10).
  • Removed friendly fire, replaced with mirror damage at 5% of the inflicted damage.
  • Reduced the volume of music between waves and added song name display.

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