Auto-Respawns: now you can respawn after death on a random player, with a respawn timer of 30 seconds plus additional time based on the number of deaths.
Doubled the ammo capacity for all types of weapons (excluding grenades and bombs).
Patriarchs: added health and syringe indicators.
Patriarchs: in the game, 1 to 3 Patriarchs can now appear, depending on the difficulty level and the number of players.
Removed all items from all maps, including ammo, medkits, and armor (see the explanation below).
Monsters now drop boxes of a specific color, serving as medkits (red), armor (blue), ammo (green), and money (yellow) - picking them up grants the corresponding bonus.
Boss Wave: requires a minimum of 3 players to start.