Killing Floor servers

General Features

Want to know more? Read the New servers FAQ page.


Points System

Gameplay is evaluated using our exclusive points system. Players earn points for nearly all team-beneficial actions in the game.

This means even Medics who don’t kill monsters but only heal teammates, or Snipers who only kill the strongest monsters, will be recognized. The number of points earned by a player is displayed in the scoreboard.

The number of points received for beneficial actions depends on the server difficulty.


Servers Description

Classic Normal

A server for completely new players who are just figuring out how to play.


Classic Hard

A server for new players who have successfully acquired basic survival skills and managed to defeat at least one Patriarch.


Classic Suicidal

A server for advanced players who understand how to play as a team to achieve victory.


Classic Hell on Earth

A server for strong players who know how to survive even in the most difficult situations.


Monster Evo

A server for strong players, where only one type of zombie appears on each wave.


Boss Wave

A server for strong players who want to practice playing against Patriarchs. A minimum of 3 players online is required for the wave countdown to start match. There is a 5-minute shopping time and £10,000 for purchases.


Battle Royale

A random zone emerges on the map wherein players incur damage. The magnitude of damage escalates with the wave number. Throughout the shopping phase, the zone contracts without inflicting harm. Preceding the final wave, the zone contracts to its minimum size. Your objective is to survive within this zone.


Gun Game VS Zeds

All players spawn with a standard pistol and must kill zombies to obtain more powerful weapons. The player who manages to climb the “weapon ladder” the fastest and kill the zombie with the final weapon achieves victory on the map. Perks are automatically selected based on the type of weapon. More info.


Snipers VS Husks

A server for headshot enthusiasts! All players spawn with a crossbow and must kill zombies to score frags. The player who reaches 100 frags the fastest achieves victory on the map. Perks are automatically selected based on the type of weapon.


Deathmatch

Deathmatch mode in the style of the Half-Life multiplayer! All players spawn with a random weapon and must kill other players to score frags. The player who reaches 100 frags the fastest achieves victory on the map. Perks are automatically selected based on the type of weapon.