Servers Update 2023.12.29

·3 min. read·
  • Standard weapon balancing:

    • All weapons in the store are sorted by price.
    • Weapon characteristics have been slightly adjusted to align with the prices.
    • A separate store category for the Gunslinger perk (neutral).
    • The number of mag ammo for different weapons has been modified.
  • Added new weapons (modified standard/DLC weapons):

    • Medic: Golden M79 (shoots Medic grenades and can heal up to 5 targets).
    • Medic: M7A3 (instantly regenerates 5 health for the target with each hit; capable of dealing minor damage to monsters).
    • Medic: Camo Shotgun (instantly regenerates 5 health for the target with each pellet hit).
    • Support Spec: Mutant MK (has the characteristics of the Golden AA12 and can weld armor using alternate fire).
    • Sharpshooter: M4 and Camo M4 (has characteristics of the Crossbow with increased firing speed and additional accuracy).
    • Commando: Dr. T's Delivery System (simply put, a machine gun with 200 ammo and the sound of the Patriarch's chaingun).
    • Berserker: ZED Gun (similar to Crossbow - increased firing speed with a special effect, but less damage).
    • Firebug: Golden AK47 (fires like classic Husk Gun).
    • Firebug: Camo M32 (shoots Firebug grenades).
    • Firebug: Husk Gun (similar to LAW, firing only from the sight).
    • Firebug: ZED MKII (similar to Flare Revolvers but with simplified aiming and less recoil).
    • Demolition: M4 203 (similar to Orca, but with an accelerated firing mode).
    • Gunslinger: Backpack +3KG (temporarily added to this category).
  • New Year Event launched: all monsters will drop gifts that provide random bonuses:
    • 10/20/30 health above 100 (fills the health bar with a green color when viewed in third person).
    • 5/10/15 armor above 100.
    • X2 to mag ammo.
  • Armor Welding is now available.
  • Perk icons have been updated (red 0-50, gold 50-99, white 100+).
  • Respawns: respawn during the wave restores 80% of ammo.
  • Brute zombie added: spawns with a small chance after the 3rd wave in classic modes.
  • Added alternative skins for monsters (previously used for mini-bosses, but now added just for variety).
  • Revised the balance of monster characteristics (Husk, Siren, Fleshpound), with some variations for the Monster Evo server.

  • Perk balance has been reworked (main characteristics such as recoil, fire rate, and reload speed have been adjusted).

  • When playing solo, only 1 Patriarch will appear.

  • Ammo, healthkits, and armor dropped during the Patriarch wave will persist for up to 10 minutes (previously 3 minutes).

  • Respawn time for Patriarchs has been reduced to 4 minutes (previously 5 minutes).

  • Noob Camp and Condemned servers: respawns work even when only 1 player is alive.

  • Patriarchs can no longer instantly use the chaingun/rocket missile for at least 3 seconds after coming out of invisibility.

  • Voodoo Doll: now does not damage the player and cannot be sold or dropped.

  • Updated the map list: removed boring and overwhelming maps.

  • Fixed a bug with pistols ammo.

  • Demolition: Increased the damage of the LAW Grenade Launcher.

  • Perk selection bug fixed: now they can be switched before the game starts, during waves if dead, or during the shop.

  • Separated messages for receiving bonus boxes and points (placed below).

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