Servers Update 2024.04.29

·2 min. read·

Today we launched our anniversary, 10th server with the Deathmatch mode in the style of the Half-Life multiplayer! Veterans will like it, and those who are not familiar with the Half-Life will discover new gameplay model from the Killing Floor.

Some features:

  • New map killbox (analogous to the same map from Half-Life).
  • Crosshair for all types of weapons.
  • Instant respawn.
  • Random weapon spawns from the list and automatic perk selection based on the weapon + demolition grenade (for all perks).
  • Fixed weapon damage not affected by perks (balance).
  • No fall damage.
  • Perk leveling is disabled on the server (but may be added in the future).
  • Victory condition: get 100 frags.
  • Servers with classic modes have been renamed to make them easier to find among the other project's servers:
    • Noob Camp ➡️ Classic Normal.
    • Condemned ➡️ Classic Hard.
    • Mass Suicide ➡️ Classic Suicidal.
    • Hellfire ➡️ Classic Hell.
  • Each server name has also been appended with a number (#).
  • Now all newcomers receive full Premium Status for the first 12 hours of gameplay.
  • Each respawn now grants 3 seconds of god mode (applies to all servers).
  • Crosshair added for all weapons on Gun Game and Deathmatch servers.
  • Numerous minor fixes for the Gun Game server.
  • Fixed a bug with bodies "hanging" after death.
  • Physics of explosions: now explosions repel not only zombies but also players.
  • Original Husk Gun firing mode returned with some improvements (rate of fire and damage on long holds).
  • Improved mirror damage (friendly fire) system.
  • Respawn system improved and optimized.
  • Improved weapon distribution upon spawn.
  • Increased damage for Seeker Six, Voodoo Doll, Golden AK-47.
  • Reduced rate of fire for MP7M.
  • Fixed a bug where mini-boss Legion would steal money into negatives.
  • Backpack removed from the shop and now automatically granted only to Premium players (+5KG instead of +3KG).

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